Released in March 2005, Gameloft and Ubisoft developed an action adventure game, Tom Clancy's Splinter Cell Chaos Theory, starring Sam Fisher. Chaos Theory is the third installment in the Splinter Cell game series. It follows on the other games in the series and features more of his covert activities as a Third Echelon Agent.
Tom Clancy's Splinter Cell Chaos Theory game play improved on stealth mechanics by adding an aural monitor to the standard light bar. The aural monitor measures ambient noise as well as Sam’s noise. The less noise Sam makes, the less chances of being found by enemy guards. AI detection has also been changed. Sam can trigger the alarm only when seen by enemy guards. Leaving dead bodies lying around no longer triggers the alarm. Tom Clancy's Splinter Cell Chaos Theory also features Close-quarters combat through an additional combat knife added to his arsenal. The game also features three different equipment kits—Redding’s kit, stealth kit, and an assault kit. Redding’s kit features an even mix of ammunition and non-lethal weaponry. Stealth kit features more non-lethal weaponry, whereas Assault kit has more ammunition and lethal weaponry.
Tom Clancy's Splinter Cell Chaos Theory features a single-player and multiplayer mode. Multiplayer mode features cooperative and competitive mode. Cooperative mode allows two players to complete seven missions in parallel with the single player story mode.