KJumpingCube (Territory Capture Game) is a territory capture game developed by KDE as part of its kdegames package. It is a tactical turn based game. Gameplay is simple. Users take turns in clicking boxes that gain in points the more they are clicked. The game interface features a grid of dice composed of 6 dice across and 6 dice down. At the beginning of the game, each dice is of a neutral color. All the dice has a current value of 1. However, when any of the players click on a neutral dice, it changes in color to reflect the color of the player. This becomes the territory of the player. After his turn, the other player clicks another neutral dice.
The goal of the game is to acquire the most number of dice, as well as the most value. Every time a dice is clicked, its value is raised by another point. The maximum value that a dice can achieve is 6. When a dice has reached its maximum value, its points can affect the dice adjacent to it, converting it into the player’s color. Some players endeavor to place dice with near maximum values so that when one of them is clicked, the value of the whole row increases and cascades into the adjacent dice. These strategies lead to a big change in captured area which could in turn make the loser, a winner, and vice versa.