Requiem: Avenging Angel by The 3DO Company is a heart-pounding, 3-D computer game that was first released in 1999. The game is a fist-person shooter set in Chaos, a fictional realm that is the limbo between Earth and Heaven. The player is endowed with angelic powers as defense against the enemy. It is jam-packed with action and interesting creatures. Scenes feature accurate shadows and real-time lighting, rendering battles with an engaging and believable environment.
Requiem: Avenging Angel is a pioneer in the genre for the “bullet time” feature. This feature requires the use of an advanced animation system, which allows the player to dodge bullets by slowing down time. The other high-tech features of this game are "rigi-soft" body models and Emotive Animation Technology, resulting in smooth, realistic animation.
In Requiem: Avenging Angel, the player assumes the identity of the angel Malachi. He is a faithful servant of heaven—an angel on a mission to save mankind from The Fallen. Malachi must triumph against these minions from Hell. The player is given four categories of abilities and spells, namely offensive, maneuver, defensive, and interactive. The holy battle between good and evil takes place in futuristic settings, with state-of-the-art graphics and visual effects. The game may be played on a local network or browser-based.